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About
Mission & Initiatives
The People of CRESST
50/50 Blog
Partners & Funders
Connect
SHOP NABE
ELPA21
HERI
Research
Education
Defense
Health
Capabilities
Research & Development
Consulting & Technical Assistance
Areas of Work
Assessment
Evaluation
Methodology
Technology
Learning Design
Data Use
Products
Publications & Resources
Games & Simulations
Classroom Tools
Advances in Simulations for Training and Education: U.S. Navy
Evaluation of “Dragoon”: A Systems Modeling Intelligent Tutoring Tool
Automated Assessment in Games and Simulations
Creation of an Ontology for the Assessment of Fundamentals of Medical Ultrasound
Is There a Role for Evidence in the Future of K-16 Technology?
Guidelines for the Design, Implementation, and Analysis of Game Telemetry
Developing and Testing Math Games for Learning: Best Practices, Lessons Learned, and Results from a Large-Scale Randomized Controlled Trial
Designing Math Games for Learning: CATS Project
Big Data in Education: Assessment of the New Educational Standards
Game Development and Design: Blood, Sweat, and Tears
Identifying Common Mathematical Misconceptions From Actions in Educational Video Games
Dynamic Bayesian Network Modeling of Game Based Diagnostic Assessments