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About
Mission & Initiatives
The People of CRESST
50/50 Blog
Partners & Funders
Connect
SHOP NABE
ELPA21
HERI
Research
Education
Defense
Health
Capabilities
Research & Development
Consulting & Technical Assistance
Areas of Work
Assessment
Evaluation
Methodology
Technology
Learning Design
Data Use
Products
Publications & Resources
Games & Simulations
Classroom Tools
Development of the PROMIS® Nicotine Dependence Item Banks
The PROMIS® Smoking Initiative: Initial Validity Evidence for Six New Smoking Item Banks
Development of the PROMIS® Positive Emotional and Sensory Expectancies of Smoking Item Banks
A Comparison of Three IRT Approaches to Examinee Ability Change Modeling in a Single-Group Anchor Test Design
The Effects of Math Video Games on Learning: A Randomized Evaluation Study With Innovative Impact Estimation Techniques
Teaching and Measuring Cognitive Readiness
Setting Up Learning Objectives and Measurement for Game Design
Abstract: Automated Fitting of MIRT Models by a Simultaneous Perturbation Algorithm
Consequences of Correcting Measurement Errors in Value-Added Models
Designing Math Games for Learning: CATS Project
Big Data in Education: Assessment of the New Educational Standards
Limited-Information Goodness-of-Fit Testing of Diagnostic Classification Item Response Theory Models